36 Cootie Catcher Fortunes (Ready to Fold In)

A whole library of fortunes for your paper fortune teller, sorted into three tiers and each with a read-aloud meaning. Copy your favorites into a folded catcher, or print the template page where four are already filled in.

Reference page — no printing needed. Grab the template for folding.

Screen reference — nothing to print here

Fold a catcher from the template page, lift each flap, and copy a fortune inside with a fine marker. The line goes on the flap; the meaning is your read-aloud bonus.

Three tiers of fortune

Most cootie catcher templates ship the same eight jokes on every sheet. This page is built differently: it is a real fortune library — 36 fortunes, sorted into three tiers, each with a meaning you can read aloud after the flap opens. The tiers keep the game kind: a fortune should land as a small delight, never a diagnosis.

Blessings are the lucky-draw favorites — small, believable good news. Nudges are tiny actionable pushes (“tidy one surface,” “ask the question”). Gentle warnings look after the player: double-check, slow down, protect your energy. Nothing in this library predicts anything bad, because that’s not the game — the game is a five-minute reason to talk to the person across the table.

To use them: fold any cootie catcher (the template page prints the fold lines for you), lift each corner flap, and copy a fortune inside with a fine marker. Classroom twist — have students write the short line on the flap and the meaning on the hidden corner, so the reader gets a bonus sentence when the flap opens.

Teaching tips

Read the meaning aloud

The fortune line lands the laugh; the meaning lands the moment. Reading the small paragraph under a flap turns a toy into a conversation.

Tier-mix the sheet

For a balanced catcher, fold in one blessing, two nudges, and one gentle warning per game — four flaps, four flavors.

Kindness edition

Ask students to invent one new nudge for the class library. Reading everyone’s nudges is a ten-minute SEL circle, no worksheet needed.

Vocabulary swap

Replace fortunes with this week’s word-wall words: picking a number reveals a word, and the player has to use it in a sentence.

Frequently asked questions

What should I write in a cootie catcher?

Short, kind, specific lines work best — a compliment, a tiny dare, a lucky prediction. This page gives you 36 of them in three tiers, each with a meaning you can read aloud.

Are fortunes supposed to come true?

They are supposed to start a conversation. Every fortune here is small enough to be true for almost anybody on almost any day — that’s what makes the game fun instead of spooky.

How many fortunes fit in one catcher?

Four flaps, one fortune each — so four per game. Players re-pick and re-read, which is why a bigger library keeps the game fresh.

Can I print these fortunes?

The fortunes page is a screen reference by design. The template page prints a catcher with four fortunes already filled in, plus blank space to add your own.

blessing Small believable good news — the lucky-draw favorites.

nudge A tiny push the player can actually do today.

gentle warning Care-first reminders — never spooky, never doom.